Curios will react differently to certain items. Once the party enters a room or segment with a curio, it can be interacted with to activate a prompt the curio can be investigated directly or with the use of a provision item. Unlike obstacles, curios do not prevent passage if not activated it is thus possible to leave them be to minimize risk, especially if there is a lack of correct provision items to trigger their positive effects. Each room may only contain one curio, while corridor segments can contain more than one. ![]() Different locations contain different kinds of curios, but some varieties are found throughout all types of dungeon. ![]() ![]() Curios can be found inside rooms and corridor segments.
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